Technologies used in Coco The Christmas Bird Flying
Coco The Christmas Bird Flying » Devlog
In this devlog, the technologies used in creating "Coco The Christmas Bird Flying" are being discussed.
The first & foremost thing is that
"Coco The Christmas Bird Flying is made from scratch with no use of AI at all."
All the works are being done by hand by "Aberiel" from modeling to coding to designing.
This Aberiel Original video game uses the following technologies
- Blender
- Unity
- C#
- Photopea
The game is made in Unity Engine with C# programming-language for backend coding. Coco bird is modeled in Blender 3D, as well as the mountains environment & the candy canes. The UI design is made using Photopea.
Say No To AI
Coco The Christmas Bird Flying
Let Coco Fly
Status | Released |
Author | Aberiel Studio |
Genre | Platformer |
Tags | 2D, 3D, Atmospheric, Casual, Endless, Flappy Bird, Indie, Short, Singleplayer, Unity |
Languages | English |
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